When playing Guitar Hero (something I have yet to do because my Wiife has cornered the Wii in our house) there is an immediate inclination among guitar players and game reviewers to compare the actual act of playing a guitar to the act of playing the game.
Forget it. There is no relationship between being a guitar hero and playing Guitar Hero.
People become guitar heroes so that they can feel the rush of 30,000 screaming voices and gaze through the wall of waving lighters and cell phones as they select a fivesome or sixsome to join them for a few hours of wired, drunk and naked partying before everyone trashes the hotel room, and the band, along with the hottest, best-performing groupies loads back into the custom, waterbed-lined bus and rolls on to the next town.
People play Guitar Hero because they aren’t rock stars and need some way to kill time while trying to take their minds off of that fact.
The old Atari game called Journey Escape was of course the more realistic simulation.
Helped by your loyal roadies, you’re on the road with Journey, one of the world’s hottest rock groups. A spectacular performance has just ended. Now it’s up to you to guide each Journey Band Member past hordes of Love-Crazed Groupies, Sneaky Photographers, and Shifty-Eyed Promoters to the safety of the Journey Escape Vehicle…
While they often provide hours of entertaining gameplay, any rock video game that does not involve visits to rehab and checkups for STDs should ultimately be seen as little more than the next iteration of Pong.